The Rise of the AI Visualist

More and more job openings for AI visualists are starting to appear. It’s fascinating to watch the field evolve—and equally understandable that many still hesitate to jump aboard.

Personally, I’ve noticed that relying purely on prompting and filtering results can feel oddly empty after a while—like creative fast food. There’s a sense of speed and novelty, but also a feeling that your hard-earned skills aren’t growing anymore.

Many AI creators focus solely on prompting and then cut the results together in CapCut. For some, it’s the only external software they use—and there’s nothing wrong with that. A talented storyteller can create stunning work even with minimal tools.

But from the perspective of a more experienced creator—someone who’s spent thousands of hours in After Effects, Cinema 4D, or professional editing software—it raises questions. Did all that time learning traditional VFX, motion design, and 3D tools go to waste? Personally, I don’t think so. There’s still something deeply rewarding about getting lost for hours in the details of a 3D model or animation. That’s the kind of craftsmanship I want to hold on to—because it’s where creativity lives.

And who knows—perhaps AI’s development will plateau, and we’ll see a return to hybrid workflows where manual skill and AI coexist. Regardless of where AI leads, refinement and human touch will always be needed.

I believe generalists—those who can navigate across disciplines—are in the best position right now. There is an opportunity for them. With AI, they can build entire worlds. And for those concerned about copyright issues (we all should be!), there are already models trained exclusively on legally sourced datasets. Specialists, too, can thrive—as long as they embrace the new tools and let them augment their craft.

As for me, I’m continuously learning beyond AI as well. My current deep dive includes Unreal Engine, Gaea 2.0, and Houdini, while my main AI focus is on Weavy AI, which offers excellent control and includes most of the essential models. Otherwise the AI field gets quickly too wide, so trying to focus here! And I can honestly recommend Weavy ai.

My goal is to stay active in AI-driven creativity—but to do so by bridging the old and the new. Long experience, theoretical understanding, and hands-on practice still matter. Perhaps that combination is what will make a difference. Most of my daily client work is still far from prompting. It is grinding in the traditional tools.

But if you’re interested in storytelling and world-building, we’re living in a golden age. Even from the “AI slop,” new creative breakthroughs will emerge—but they’ll always require human craftsmanship and thoughtful storytelling.

At the moment, I’m writing a story that may become the foundation for a new short film or series under Rändöm, the sister company of Stringular. I’m funding it through client projects, with AI playing an important—but not central—role. Exciting times!

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